Barış Serim, Michiel Spapé & Giulio Jacucci (2023) Revisiting embodiment for brain–computer interfaces, Human–Computer Interaction, DOI: 10.1080/07370024.2023.2170801
Wittmann M. (2022). Psychologie und Neurobiologie des Zeiterlebens: Körper, Gefühle und das Selbst. Psychotherapeut, 67, 408–413. doi: 10.1007/s00278-022-00585-y.
Stauffert JP, Niebling F, Lugrin JL, Latoschik ME. (2020). Guided Sine Fitting for Latency Estimation in Virtual Reality. IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 707-708. doi: 10.1109/VRW50115.2020.00204.
Glémarec Y, Bosser AG, Lugrin JL, Chollet M, Buche C, Landeck M, Latoschik ME. (2019). A Scalability Benchmark for a Virtual Audience Perception Model in Virtual Reality. In Proceedings of the 25th ACM Conference on Virtual Reality Software and Technology, Vol. 48. doi: 10.1145/3359996.3364784.
Pienkos E, Giersch A, Hansen M, Humpston C, McCarthy-Jones S, Mishara A, Nelson B, Park S, Raballo A, Sharma R, Thomas N, Rosen C. (2019). Hallucinations beyond voices: A conceptual review of the phenomenology of altered perception in psychosis. Schizophrenia Bulletin, 45(Suppl 1), S67-S77. doi:10.1093/schbul/sby057.
Michiel M. Spapé MM, Harjunen VJ, Ravaja N. (2022). Time to imagine moving: Simulated motor activity affects time perception. Psychonomic Bulletin & Review, 29, 19–827. doi:10.3758/s13423-021-02028-2.
Martin B, Franck N, Giersch A. (2019) A reflection upon methods to explore timing in patients with schizophrenia. Psych J 8(1):82-89. doi: 10.1002/pchj.268.
Marques-Carneiro EJ, Polgári P, Koning E, Seyller E, Martin B, Van der Burg E, Giersch A. (2020). Where and when to look: Sequential effects at the millisecond level. Attention, Perception & Psychophysics, 82(6), 2821-2836. doi: 10.3758/s13414-020-01995-3.
Marloth M, Chandler J, Vogeley K. (2020). Psychiatric Interventions in Virtual Reality: Why we need an Ethical Framework. Cambridge Quartely and Healthcare Ethics, 29(4), 574-584. doi: 10.1017/S0963180120000328.
Khoshnoud S, Alvarez Igarzábal F, Wittmann M. (2022) Spatiotemporal dynamics of flow experience: an EEG microstate analysis, 25 th Association for the Scientific Study of Consciousness (ASSC) conference, Amsterdam.
Jording M, Engemann DA, Eckert H, Bente G, Vogeley K. (2019). Distinguishing social from private intentions through the passive observation of gaze cues. Frontiers Hum Neurosci, 13, 442. doi: 10.3389/fnhum.2019.00442
Jording M, Hartz A, Bente G, Schulte-Rüther M, Vogeley K. (2019). Inferring Interactivity From Gaze Patterns During Triadic Person-Object-Agent Interactions. Front Psychol 10, 1913. doi: 10.3389/fpsyg.2019.01913.
Foerster F, Chidharom M, Bonnefond A, Giersch A (2022). Neurocognitive evidence of enhanced implicit temporal processing in video game players. Communications Biology 5 :1082. doi: 10.21203/rs.3.rs-1384616/v1.
Foerster FR, Weibel S, Poncelet P, Dufour A, Delevoye-Turrell YN, Capobianco A, Ott L, Giersch A. (2021). Volatility of subliminal haptic feedback alters the feeling of control in schizophrenia. Journal of Abnormal Psychology, 130(7), 775–784. doi:10.1037/abn0000703.
“Dissociating passage and duration of time experiences through the intensity of ongoing visual change.” Jording, M., Vogel, D.H.V., Viswanathan, S., Vogeley, K.. Sci Rep Vol 12, 8226 (2022). https://doi.org/10.1038/
“Brain – Heart Interaction and the Experience of Flow While Playing a Video Game.” Kohshnoud, S., Alvarez Igarzábal, F., Wittmann, M.. Front. Hum. Neurosci., Vol 16 (2022). https://doi.org/10.3389/fnhum.
“Anticipation of aversive visual stimuli lengthens perceived temporal duration.” Harjunen, V.J., Spapé, M. & Ravaja, N. Psychological Research (2021). https://doi.
“What happens while waiting in Virtual Reality? A comparison between a Virtual and a real waiting situation concerning boredom, self-regulation, and the experience of time.” Alvarez Igarzábal, F., Hruby, H., Witowska, J., Khoshnoud, S. and Wittmann, M.. Technology, Mind and Behavior, Vol.2, Issue 2. (2021). http://doi.org/10.1037/
“The Influence of Avatar Embodiment on Time Perception – Towards VR for Time-Based Therapy.” Unruh, F., Landeck, M., Oberdörfer, S., Lugrin, J.-L., Latoschik, M.E.. Frontiers in Virtual Reality. vol. 2 (2021). https://doi.org/10.
Rutrecht, H., Wittmann, M., Khoshnoud, S. and Alvarez Igarzábal, F.. Timing & Time Perception, 9 (4), 353-376. doi: https://doi.org/10.1163/
Marques-Carneiro, J.E., Krieg, J., Duval,C.Z., Schwitzer, T., Giersch, A.. Schizophrenia Bulletin Open, Volume 2, Issue 1 (2021). Paradoxical Sensitivity to Sub-threshold Asynchronies in Schizophrenia: A Behavioral and EEG Approach. https://doi.org/10.1093/schizbullopen/sgab011
Ahmed, I., Harjunen, V., Jacucci, G., Ravaja, N., Ruotsalo, T., & Spapé, M. (2020). Touching virtual humans: Haptic responses reveal the emotional impact of affective agents. IEEE Transactions on Affective Computing, 1-1. Touching virtual humans: Haptic responses reveal the emotional impact of affective agents – IEEE Journals & Magazine
“Peripheral-physiological and neural correlates of the flow experience while playing video games: a comprehensive review” Shiva Khoshnoud, Federico Alvarez Igarzábal, Marc Wittmann https://peerj.com/articles/10520/
“A German Validation of Four Questionnaires Crucial to the Study of Time Perception: Bps, Cfc-14, Saq, and Mqt.” Kubel, S. L., and M. Wittmann. Int J Environ Res Public Health 17, no. 22 (2020). https://doi.org/10.3390/ijerph17228477
“Simultaneous Run-Time Measurement of Motion-to-Photon Latency and Latency Jitter” Stauffert, J.-P., Niebling, F. and Latoschik, M. E.. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 636-644 (2020). [BibSonomy]
“Pushing Out the Classroom Walls: A Scalability Benchmark for a Virtual Audience Behaviour Model in Virtual Reality.” Glémarec, Y., Lugrin, J.-L., Bosser, A.-G., Cagniat, P., Buche, C. and Latoschik, M. E.. Gesellschaft für Informatik e.V. (2020). https://doi.org/10.18420/muc2020-ws134-337
Jan-Philipp Stauffert, Florian Niebling, Jean-Luc Lugrin, Marc Erich Latoschik, Guided Sine Fitting for Latency Estimation in Virtual Reality, In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 707-708. 2020. [BibTeX][Download][BibSonomy]
“Metachron: A framework for time perception research in VR” Landeck M., Unruh F., Lugrin, J.-L. and Latoschik, M. E..Proceedings of the 26th ACM Conference on Virtual Reality Software and Technology (2020). https://doi.org/10.1145/3385956.3422111
“Guided Sine Fitting for Latency Estimation in Virtual Reality.” Stauffert, J.-P., Niebling, F., Lugrin, J.-L. & Latoschik, M. E.. IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 707-708 (2020). [BibSonomy]
“Brain Activity in Virtual Reality: Assessing Signal Quality of High-Resolution EEG While Using Head-Mounted Displays” Hertweck, S., Weber, D., Alwanni, H., Unruh, F., Fischbach, M., Latoschik, M. E. and Ball, T.. Proceedings of the 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 970-971 (2019). [BibSonomy]
“Experiencing Waiting Time in Virtual Reality” Lugrin, J. L., Unruh, F., Landeck, M., Lamour, Y., Latoschik, M. E., Vogeley, K., and Wittmann, M.. 25th ACM Symposium on Virtual Reality Software and Technology (pp. 1-2) (2019). https://doi.org/10.1145/3359996.3364807
“A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data” Roth, D., Brübach, L., Westermeier, F., Schell, C., Feigl, T. and Latoschik, M. E.. Symposium on Spatial User Interaction (SUI ’19), October 19–20, 2019, New Orleans, LA, USA, Vol. SUI ’19 (2019). https://doi.org/10.1145/3357251.3360018
Stephan Hertweck, Desirée Weber, Hisham Alwanni, Fabian Unruh, Martin Fischbach, Marc Erich Latoschik, Tonio Ball, Brain Activity in Virtual Reality: Assessing Signal Quality of High-Resolution EEG While Using Head-Mounted Displays, In Proceedings of the 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 970-971. IEEE, 2019. [BibTeX][Abstract][Download][BibSonomy]
Daniel Roth, Larissa Brübach, Franziska Westermeier, Christian Schell, Tobias Feigl, Marc Erich Latoschik, A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data, In Symposium on Spatial User Interaction (SUI ’19), October 19–20, 2019, New Orleans, LA, USA, Vol. SUI ’19. 2019. [BibTeX][Abstract][BibSonomy]